I created this custom rig for my portfolio and learning purposes. I used the Michelle model from Mixamo and made only a few minor adjustments to her, primarily focusing on tweak loops. The rig is fully functional and ready for animation, with a primary focus on a game engine setup. I can make improvements based on requests. It has the same bone placement as Mixamo, but the skeleton is different.
This rig allowed for non-commercial use only!
You can download it here. https://rhodaminecg.gumroad.com/l/michelle_rig
Key features of this rig include:
- One-controller spine
- IK/FK Switches
- Global Switches
- Tweaks
- Dynamic hair made with https://blendermarket.com/products/bonedynamics
- UI layers (bone manager https://fin.gumroad.com/l/STdb is required)