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Mixamo Michelle rig for Blender

I created this custom rig for my portfolio and learning purposes. I used the Michelle model from Mixamo and made only a few minor adjustments to her, primarily focusing on tweak loops. The rig is fully functional and ready for animation, with a primary focus on a game engine setup. I can make improvements based on requests. It has the same bone placement as Mixamo, but the skeleton is different.

This rig allowed for non-commercial use only!

You can download it here. https://rhodaminecg.gumroad.com/l/michelle_rig

Key features of this rig include:

- One-controller spine

- IK/FK Switches

- Global Switches

- Tweaks

- Dynamic hair made with https://blendermarket.com/products/bonedynamics

- UI layers (bone manager https://fin.gumroad.com/l/STdb is required)